Know the following: a. The general rules of health as given in Scouting for Boys, Camp Fire Yarn 18. b. Be able to deal with the following: cuts and scratches; sprains; burns and scalds; bleeding from nose, stings and bites; sunburn avoidance and treatment, and also know how to clean a wound and apply a clean dressing. c. Have a knowledge of the triangular bandage as a large and small sling and as applied to knee, head and foot, and understand the importance of summoning adult help and treating for shock (not electric).
Know the Semaphore, Morse or American Sign Language (ASL) sign for every letter in the alphabet, and for the numerals, and be able to send and read a simple message. Also understand the use of the calling-up sign and its answer, the general answer, the end of message sign and its answer, and the erase signal.
Follow a trail half a mile in twenty-five minutes; or, if this is impossible, describe satisfactorily the contents of one shop window out of four, observed for one minute each, or Kim’s Game, to remember sixteen out of twenty-four well assorted, small articles after one minute’s observation, and an efficient performance of Scout’s Pace.
Demonstrate correctly the following knots/lashings: a) Square and diagonal lashings. b) Timber hitch, rolling hitch and fisherman’s knot.
Firelighting. Lay and light a wood fire in the open, using not more than two matches, natural tinder to be used whenever possible.
Cooking. Cook a quarter of a pound of meat and two potatoes, without cooking utensils other than a billy can, over a wood fire in the open.
Know the safety rules and care of a hand-axe and knife. Demonstrate the correct ways of chopping firewood.
Compass. Demonstrate the practical use of a compass and know the 16 principal points.
Service. Have at least one month’s satisfactory service as a Tenderfoot, and satisfy to the Scoutmaster that he or she can repass the Tenderfoot tests. That is to say, one month from the date of investiture as a Scout, and not from the date of joining.